Fiora from Best Top Laners In League of Legends
The most feared duelist in all Valoran, Fiora is as renowned for her brusque manner and cunning mind as she is for the speed of her bluesteel rapier. Born to House Laurent in the kingdom of Demacia, Fiora took control of the family from her father in the wake of a scandal that nearly destroyed them. House Laurent's reputation was sundered, but Fiora bends her every effort to restore her family's honor and return them to their rightful place among the great and good of Demacia.
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How good is fiora right now? I have half my friends saying she's still pretty good, the other half saying she isn't as good right now.
She's strong right now. Buffs to various core items she currently builds and the rift herald changes allowed her to be even stronger in the department she excels, split-pushing. In terms of laning, very few champions are considered hard matchups for her, even her hard counters will eventually fall off in a 1v1 once she gets her core items. Most of the matchups are "skill matchups", depending on how well you use her entire kit, which can be tricky cause matchups are played very differently from one another. That's also why she doesn't appear as strong as she can be in the right hands, cause she has an extremely high skill cap AND a steep learning curve. If you're not scared of putting hours before finding consistent success, then play her. TL;DR : she's top tier if you play her a lot.
She isn't bad. Can't really fail that hard with % Max Health True Damage. It's more a case that other champions are offering better bullshit cheese than Fiora does. Doesn't mean she is bad. Just practice her, skill is what makes a decent champion better than the current meta-cheese picks. Even if she is shit in your hands now, keep trying. Soon you will baguette better at her.
I suppose, then, it's all about practice. I just hope it's not one of those champs that I suck at no matter how much I practice.
If you use Fiora's E, you have a super small window to reset her AA through another source so the, what should be a guaranteed crit, never crits no matter what. It feels like a 3 frame window between the cast of E and the cast the other AA reset when at 1.29 AS (before E buff) and with 37 ping, though it may be higher or lower. There's no way to TAS League that I know of, so I can't tell you the exact frame amount.
I want to preface my post by saying I definitely do not think Fiora is OP or hard to balance, just annoying. Who is a good pick against if you have to lane against her top? From what I've seen, if you don't put her behind early and keep her there late, she WILL fuck you in the ass without lube, no matter what champ you are. I don't think there's a single champion that can deal with her late game shenanigans, and even in lane, if she plays super cautious and safe (like a little bitch), which makes it hard to take advantage of her weak early game, besides pushing her wave right in to her turret and roaming. Basically I'm wondering if I should view her like Nasus, where the best counterplay is to stomp her team hard enough to make sure the game doesn't go beyond 30 minutes.
The same tactic one would employ to beat Yasuo Yasuo applies here. Beat her ass with a late game scaling champion early on. It's not to say that playing an early champion will not be good. If you do have an early composition that knows how to, well, actually win the game, then an early pick champion will be your best bet. However, unless you have that conviction to push at least 3 turrets down yourself, you will find a gradual Fiora Fiora turnabout will occur through superior scaling. A good champion that fits this category in general is Aatrox Aatrox. Given his innate focus on lifesteal, he can heal off the true damage % health shred. Given that Fiora Fiora's sustain is subpar in comparison to Aatrox Aatrox's, it's quite easy to zone her out in the lane. She does have some poking capabilities, but ranking up Blood Thirst.png Blood Thirst first will alleviate these issues. Rushing Blade of the Ruined King item.png Blade of the Ruined King will put her in quite a pickle. The only way to fight back against Blade of the Ruined King item.png Blade of the Ruined King is with armor and given that she wants that strong AD early on, she most likely won't be getting this. Hitting this weak spot is very good as the Bilgewater Cutlass item.png Bilgewater Cutlass is a powerful item for the case that she decides to rush Tiamat item.png Tiamat. For the case she rushes The Black Cleaver item.png The Black Cleaver, Blade of the Ruined King item.png Blade of the Ruined King is excellent against that. The main goal of early game is to get a sizeable amount of CS while keeping careful tabs on Aatrox Aatrox's health carelessly using Blood Well.png Blood Well is the quickest way to throw the lane. By the time mid-game hits, Blood Price.png Blood Price should be ranked too high for Fiora Fiora to consider dueling and either she will keep on fighting in duress or move out of lane. Either way Aatrox Aatrox wants to be focusing on the farm. During this time, it is important for the jungler to keep tabs on her so she doesn't make a sudden turnaround. It is highly suggested to Control Ward item.png Control Ward so as to keep the pressure high. Always place her in duress and he should have the game in the bag by the time late game rolls around. The reason why Aatrox Aatrox works very well is that his revival gives him a strong sense of control over the situation. This combined with the attack speed gains from Blood Well.png Blood Well passively gives Aatrox Aatrox the tool he needs establish his ability to farm. The power gains from Massacre.png Massacre offset the flexibility gains Fiora Fiora gets from the sustain of Grand Challenge.png Grand Challenge. Afterward is simply a matter of how Aatrox Aatrox has more attack speed scaling than Fiora Fiora while maintaining around the same level of AD scaling from his innate attack speed gains and ratios. Where this will definitely fuck up is early game and mid game. If Aatrox Aatrox cannot manage to gain that farming respect early game, it will be a guaranteed failure as the main reason why Aatrox Aatrox can beat Fiora Fiora is highly dependent on the fact that he can obtain a strong CS lead by the end of the game. If she gets a CS lead over him, then that is completely thrown out of the window. In general, this CS respect is of high importance to Aatrox Aatrox so it's best to get used to it if planning on playing him for other purposes. For this reason, Exhaust.png Exhaust may be useful to stop aggressive Fiora Fiora players from wasting Blood Well.png Blood Well. Given that the CS game is more important than counterganking Fiora Fiora, it's a good reason to replace Teleport.png Teleport. In the mid game, what could fuck up is the simple fact that Fiora Fiora could actually get a kill when she roams. If that happens, his efforts early game can easily be counteracted and she may grow strong enough to actually turn the pressure back onto you. Again, Exhaust.png Exhaust is useful for this reason, but more importantly the pushing down the turret is very important. If you notice she got even a single kill while roaming, Aatrox Aatrox needs to coordinate with the jungler to take out Rift Herald Rift Herald. Doom's Eve.png Glimpse of the Void ensures that Fiora Fiora must stick to the lane or face the consequence of a brutal tower killing spree. If you are the only person that could be expected to tank on your team, too bad because you can't start off building tanky items to defeat Fiora Fiora. It's important to recognize the fact that in building against Fiora Fiora, Aatrox Aatrox is squishy and that he will need to build some tank items before he is ready to fulfill that role. As such it is important to provoke them into fighting into your team rather than you charging at their team. A stalemate is the absolute best scenario for Aatrox Aatrox as farm can be exchanged and Aatrox Aatrox will simply be getting more and more powerful through these CS exchanges. Of course the possibility that your entire team had a fallout can and will occur. If you notice this occurring, especially if the jungler is getting fed through this, you must turtle and delay the fall of top lane as much as you can. This will give the most apt amount of time to farm during these rough conditions before farming resources are nearly completely exhausted from the overwhelming pressure of the enemy team. In this scenario, keeping a stalemate in a 1v1 is the best possible way to recover as it gives you enough room to farm your way out of this mess. Another champion who can win to the same effect is Fiddlesticks Fiddlesticks, but that is fairly unorthodox to play him Top Lane. While it can work just as well, you could get a lot of rage for it. A popular pick that can go either way, but fits the criteria so Fiora Fiora doesn't make a comeback, is Kayle Kayle. Essentially it relies on a complete turnabout in the mid-late game as Kayle Kayle will easily be losing CS early game. It goes along the same premise of a higher attack speed synergy, but it is potentially much more offensive than Aatrox Aatrox--which would allow for easier tower pushing. It is definitely more dangerous, but the end-game Kayle Kayle performs much better than end-game Aatrox Aatrox against Fiora Fiora.
Yeah, much of the same logic that applies to yasuo work on fiora, due to design goals. Honestly. I find it best to just coordinate properly to keep her ineffective and focus on the teamfights where she's less affective - but you need to balance this with the fact that she can go tower pushing, and kill most people who go alone to stop her. Beating her at her own game is so unecessary. But there are also skill matchups, where you can go riven against her, for example, and if you win, you have more flexibility in dealing with teamfights than she does. But that's still an if. I think olaf, similar to aatrox, can beat her through attrition; just build lifesteal instead of health, and you're good - though keep in mind how olaf scales with CDR. But she can still run circles around you, if you're not careful. To me, jayce seems like the best bet, since he can deny her the range she needs to keep dashing, and be a constant threat, but statistics disagree with me. The thing is, her true damage is negligible early on. It's not worth considering; the true problem is the mobility and health she returns for landing them. Malphite potentially straight out tank her as a result, and then transition to teamfights with little she can do. Kennen's stuns only apply if damage applies, meaning her ripostes will never stun as a result of his, which is a cheeky counter- and again, the teamfight transition. The sprint he has also makes it hard for her to gapclose, even when landing dashes and speed increases. So anyone who can survive lane - not win it, necessarily - and then function as teamfighters where she can't seem to be the best bet. That's for laning, though - if you pick strong teamighters elsewhere, you have that part covered elsewhere. Stomping her before 30 minutes - not necessarily, but fight team, yes.
My go to Fiora counter is actually Ryze. Just E the minions and she can't safely get near you. Abuse the MS he can get from two runes, and always wait on the snare. Since it's instant, it's literally all down to luck if she parries it or not, and it's in his favor. The only way you should die is if you misposition, or get caught without double runes and can't run. Not to mention his shield cuts her true damage down.