Fallout 4 Best Melee Weapon
Fallout 4 is a computer game of the American game developer Bethesda Game Studios in the post-apocalyptic game world of the Fallout game of the same name. It is the fifth game of the main series after Fallout 3 and Fallout: New Vegas. Schauplatz is the urban area and surrounding area of Boston, which has become hostile to life through an atomic war, and the player character, after his awakening in an atomic shelter in search of his son, first explores. Fallout 4 was released worldwide on November 10, 2015 for Microsoft Windows, PlayStation 4 and Xbox One, except in Japan, where it was released on December 17, 2015. The game was delivered to the publishing day nearly twelve million times
This list focuses on the best melee weapons in the Fallout 4.
Chinese Officer Sword
The Chinese officer sword has a medium swing speed and weighs 3 pounds. It is useful for dealing with melee enemies with heavier weapons and can be extremely effective when used by a high strength player character. The weapon can be modified with either a serrated blade (causing bleeding damage), an electrified blade (causing energy damage), or both.
The unique weapon "Kremvh's Tooth" is a religious item tied to the semi-Lovecraftian god Ug-Qualtoth as a sacrificial knife, and a tool for the religious wars that it was likely created for use in – either before the advent of the first civilized nations, or in the darker eras after the Great War (the use of pre-War tech and formal "modern" company e-mails suggests the former). This weapon is one of a few remaining genuinely arcane artifacts left in the Fallout lore.
General Chao’s Revenge
General Chao's Revenge bears the Troubleshooter's effect, which does an additional 50% damage to robotic enemies. It comes with a serrated blade modification already attached.
Shem Drowne sword
Targets take radiation damage, although less than a simple legendary sword with an Irradiated effect. However, the effect applies radiation damage from two sources - pure radiation damage of 5, as well as a three second radiation damage over time effect, behaving akin to a poison.
Zao's sword has a medium swing speed and weighs 3 lbs. It is useful for dealing with melee enemies with heavier weapons and can be extremely effective when used by a high strength player character. The weapon can be modified with either a serrated blade (causing bleeding damage), an electrified blade (causing energy damage), or both. Despite being a unique weapon, Zao's sword lacks any legendary modifier, making it identical to a normal Chinese officer sword in all regards. Because of this, it also does not have a star next to it in the Pip-Boy inventory like other unique weapons.
Furious Power Fist
A more bare-bones design than the previous games, the power fists found in the Commonwealth were originally used as pre-War hardware for demolition crews rather than as a weapon. Like the previous version, the power fist uses a pneumatic battering ram to deliver powerful, medium-speed punches to attackers, releasing a puff of steam and sparks with each punch. Its power attack is a heavy underhanded thrust. The penetrating modification adds more ballistic damage and penetrates armor to some degree. The heating coil adds slightly more energy damage than the piercing modification, but it does not penetrate armor.
The deathclaw gauntlet appears as a set of severed finger-bones from a deathclaw, joined with hose clamps and a handle attached via threaded rod welded to wire to make a deadly handheld weapon.
The super sledge is a high-tech sledgehammer manufactured of high-strength, ultra-light, ultra-dense materials and also includes a kinetic energy storage device to increase knockback.
Hits from this weapon cause more stagger and targets take bleed damage. It also has a hidden effect of less AP cost in V.A.T.S. (standard medium speed weapon, e.g. a Chinese officer sword, gets ~3 swings at 7 Agility, Grognak's gets roughly twice that).
The blade actually has two distinct abilities. The first is its Wounding effect, which causes targets to bleed for an additional 25 points of damage. The second is a pre-equipped stealth blade mod which deals an additional sneak attack damage multiplier of 0.6, as well as causing targets to bleed for an additional 10 points of damage over the course of 5 seconds. This stacks with the weapon's legendary modifier for 35 points of damage from bleeding per hit, and bleeding effects currently stack per hit, making this an extremely effective melee weapon even against higher level enemies later in the game.